Staff Technical Artist - Unity
Celebrating 3 and a half years of adventures and amazing memories at Unity.
I worked with engineers closely to serve our clients in the Emerging Technologies department.
We gather feedbacks and develop solutions to improve user's experience with the editor and engine.
Unite 2023 - Fantasy Kingdom demo
- NPC modeling / texturing
- NPC interaction VFX
- Character customization workflow
Siggraph 2023 Talking AI Demo
Celebrating 3 and a half years of adventures and amazing memories at Unity.
- Development of procedural animation workflow for the 2023 Siggraph "Orb" AI chatbot demo
Wonder Woman Intro
Personal project
- All assets modeled in Maya
- Texturing, Materials, Lighting, VFX and all camera works done in Unity